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	<title>Comments on: Motion of La-Mulana</title>
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	<link>http://la-mulana.com/en/blog/motion_of_lamulana.html</link>
	<description>Action Archaeological Ruins Exploration [ LA-MULANA ]</description>
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		<title>By: Eloyas</title>
		<link>http://la-mulana.com/en/blog/motion_of_lamulana.html/comment-page-1#comment-363</link>
		<dc:creator>Eloyas</dc:creator>
		<pubDate>Sat, 21 Nov 2009 23:21:24 +0000</pubDate>
		<guid isPermaLink="false">http://la-mulana.com/en/?p=375#comment-363</guid>
		<description>Is it me or we will have better control while jumping? I saw that Lemeza changed direction while jumping a couple of time and still went prety far... Also the fact that the double jump will be more &quot;standard&quot; is great. I don&#039;t know how many times I swore while missing my jump because it only worked while going up.</description>
		<content:encoded><![CDATA[<p>Is it me or we will have better control while jumping? I saw that Lemeza changed direction while jumping a couple of time and still went prety far&#8230; Also the fact that the double jump will be more &#8220;standard&#8221; is great. I don&#8217;t know how many times I swore while missing my jump because it only worked while going up.</p>
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		<title>By: Overkill</title>
		<link>http://la-mulana.com/en/blog/motion_of_lamulana.html/comment-page-1#comment-339</link>
		<dc:creator>Overkill</dc:creator>
		<pubDate>Fri, 06 Nov 2009 09:58:18 +0000</pubDate>
		<guid isPermaLink="false">http://la-mulana.com/en/?p=375#comment-339</guid>
		<description>Hmm, the way the bats animate in this is a little strange currently. They seem to flap in-place a lot, which sort of hurts the anticipation of when they&#039;re actually coming at you. I think I prefer the way they acted in the original La Mulana where they&#039;d not flap their wings until they actually started moving around the screen.

That said, I like the bat animations, I just think it&#039;d make it harder to prepare myself for flying bats the way it is now.

Also, yeah, Algol, the bird/snake/shell thing need more detail. But I bet they&#039;re placeholders.</description>
		<content:encoded><![CDATA[<p>Hmm, the way the bats animate in this is a little strange currently. They seem to flap in-place a lot, which sort of hurts the anticipation of when they&#8217;re actually coming at you. I think I prefer the way they acted in the original La Mulana where they&#8217;d not flap their wings until they actually started moving around the screen.</p>
<p>That said, I like the bat animations, I just think it&#8217;d make it harder to prepare myself for flying bats the way it is now.</p>
<p>Also, yeah, Algol, the bird/snake/shell thing need more detail. But I bet they&#8217;re placeholders.</p>
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		<title>By: Kapow</title>
		<link>http://la-mulana.com/en/blog/motion_of_lamulana.html/comment-page-1#comment-334</link>
		<dc:creator>Kapow</dc:creator>
		<pubDate>Tue, 03 Nov 2009 05:49:47 +0000</pubDate>
		<guid isPermaLink="false">http://la-mulana.com/en/?p=375#comment-334</guid>
		<description>&gt;I’m not too crazy about the monsters that are pretty much just one shade of color

I&#039;m guessing those are placeholder graphics and not the final version.  That rolling mausoleum enemy (nozuchi?) looks even less detailed than the original.</description>
		<content:encoded><![CDATA[<p>&gt;I’m not too crazy about the monsters that are pretty much just one shade of color</p>
<p>I&#8217;m guessing those are placeholder graphics and not the final version.  That rolling mausoleum enemy (nozuchi?) looks even less detailed than the original.</p>
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		<title>By: Rixanu</title>
		<link>http://la-mulana.com/en/blog/motion_of_lamulana.html/comment-page-1#comment-333</link>
		<dc:creator>Rixanu</dc:creator>
		<pubDate>Mon, 02 Nov 2009 22:56:18 +0000</pubDate>
		<guid isPermaLink="false">http://la-mulana.com/en/?p=375#comment-333</guid>
		<description>Wow, the game is looking really great so far. I like the animations. They look very smooth, but still retain a classic feel to them. I&#039;m starting to get very jealous of anyone who owns a Wii. 

I noticed that enemies like the Algol and the birds aren&#039;t as detailed as the skeletons and ghosts, but I&#039;m assuming they&#039;re the placeholders. I also noticed that the ruins seem to be darker, with a small aura of light around Lemeza, but you can still see everything. Is this just a way of emphasizing the fact that the ruins are dark, or is it something else? It&#039;s a nice effect. 

I also expected a delay, but it&#039;s a big game, and I think you should take all the time you need to make this a great remake for everyone. Good luck, and keep up the great work!</description>
		<content:encoded><![CDATA[<p>Wow, the game is looking really great so far. I like the animations. They look very smooth, but still retain a classic feel to them. I&#8217;m starting to get very jealous of anyone who owns a Wii. </p>
<p>I noticed that enemies like the Algol and the birds aren&#8217;t as detailed as the skeletons and ghosts, but I&#8217;m assuming they&#8217;re the placeholders. I also noticed that the ruins seem to be darker, with a small aura of light around Lemeza, but you can still see everything. Is this just a way of emphasizing the fact that the ruins are dark, or is it something else? It&#8217;s a nice effect. </p>
<p>I also expected a delay, but it&#8217;s a big game, and I think you should take all the time you need to make this a great remake for everyone. Good luck, and keep up the great work!</p>
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		<title>By: Bucket</title>
		<link>http://la-mulana.com/en/blog/motion_of_lamulana.html/comment-page-1#comment-321</link>
		<dc:creator>Bucket</dc:creator>
		<pubDate>Mon, 02 Nov 2009 00:47:29 +0000</pubDate>
		<guid isPermaLink="false">http://la-mulana.com/en/?p=375#comment-321</guid>
		<description>Your work so far looks excellent, I won&#039;t begrudge you for taking your time.</description>
		<content:encoded><![CDATA[<p>Your work so far looks excellent, I won&#8217;t begrudge you for taking your time.</p>
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		<title>By: Nabe</title>
		<link>http://la-mulana.com/en/blog/motion_of_lamulana.html/comment-page-1#comment-320</link>
		<dc:creator>Nabe</dc:creator>
		<pubDate>Sat, 31 Oct 2009 18:19:04 +0000</pubDate>
		<guid isPermaLink="false">http://la-mulana.com/en/?p=375#comment-320</guid>
		<description>I&#039;m happy to see at 0:14-0:15 that the area to the left is accessible, even though it is just a single ledge.</description>
		<content:encoded><![CDATA[<p>I&#8217;m happy to see at 0:14-0:15 that the area to the left is accessible, even though it is just a single ledge.</p>
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		<title>By: Abster</title>
		<link>http://la-mulana.com/en/blog/motion_of_lamulana.html/comment-page-1#comment-319</link>
		<dc:creator>Abster</dc:creator>
		<pubDate>Sat, 31 Oct 2009 05:45:07 +0000</pubDate>
		<guid isPermaLink="false">http://la-mulana.com/en/?p=375#comment-319</guid>
		<description>I&#039;m also not surprised that this was delayed.  However, I do like what I see so far.</description>
		<content:encoded><![CDATA[<p>I&#8217;m also not surprised that this was delayed.  However, I do like what I see so far.</p>
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		<title>By: GeminiSaint</title>
		<link>http://la-mulana.com/en/blog/motion_of_lamulana.html/comment-page-1#comment-318</link>
		<dc:creator>GeminiSaint</dc:creator>
		<pubDate>Sat, 31 Oct 2009 02:47:09 +0000</pubDate>
		<guid isPermaLink="false">http://la-mulana.com/en/?p=375#comment-318</guid>
		<description>Awesome video! Good job so far, guys! Keep it up! :D</description>
		<content:encoded><![CDATA[<p>Awesome video! Good job so far, guys! Keep it up! <img src='http://la-mulana.com/en/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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	<item>
		<title>By: Blechy</title>
		<link>http://la-mulana.com/en/blog/motion_of_lamulana.html/comment-page-1#comment-317</link>
		<dc:creator>Blechy</dc:creator>
		<pubDate>Sat, 31 Oct 2009 00:29:26 +0000</pubDate>
		<guid isPermaLink="false">http://la-mulana.com/en/?p=375#comment-317</guid>
		<description>Cool!
I also noticed no delay when you activate a rune.
And the craziest thing of all, when Lemeza jumped in the water, it almost looked as if he had full swimming control, like in a Mario game. Can&#039;t tell.
I&#039;m not too crazy about the monsters that are pretty much just one shade of color, like the creatures on the surface, or the lobster claw monster fellas in mausoleum.</description>
		<content:encoded><![CDATA[<p>Cool!<br />
I also noticed no delay when you activate a rune.<br />
And the craziest thing of all, when Lemeza jumped in the water, it almost looked as if he had full swimming control, like in a Mario game. Can&#8217;t tell.<br />
I&#8217;m not too crazy about the monsters that are pretty much just one shade of color, like the creatures on the surface, or the lobster claw monster fellas in mausoleum.</p>
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		<title>By: Zarion</title>
		<link>http://la-mulana.com/en/blog/motion_of_lamulana.html/comment-page-1#comment-315</link>
		<dc:creator>Zarion</dc:creator>
		<pubDate>Fri, 30 Oct 2009 23:04:46 +0000</pubDate>
		<guid isPermaLink="false">http://la-mulana.com/en/?p=375#comment-315</guid>
		<description>The first 4 characters at the end basically say &quot;Japanese release&quot; and then the spinning character alternates between &quot;decided&quot; and &quot;undecided&quot;. 未定 being undecided, and 決定 decided, respectively.</description>
		<content:encoded><![CDATA[<p>The first 4 characters at the end basically say &#8220;Japanese release&#8221; and then the spinning character alternates between &#8220;decided&#8221; and &#8220;undecided&#8221;. 未定 being undecided, and 決定 decided, respectively.</p>
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