Saturday, July 31st, 2010

Although we, NIGORO, are the ones creating La-Mulana, the ones selling and promoting it outside of Japan is NICALIS.
 
The one of the bosses at Nicalis is Tyrone. He’s an American of Latin heritage.
It seems that he was called to Madrid, Spain to give a lecture at an even called Ideame.
 
Apparently, he had college students there [...]

LA-MULANA is a 2D game.
 
Now, only few 2D games are still being released (in comparison to 3D).
They have a disadvantage under the advertising when compared to 3D games.
 
First, 2D games are viewed as “old”, and will usually lose against flashy 3D games.
However, we know there are players who want to buy La-Mulana and who don’t [...]

In the same way that the map and music player added a new menu page to the original game, the map will do the same.
Within that, one was introduced before, “xelpud mailer”. (it’s mail, not mall).
 

With this players can read mail from the elder.
 
It hasn’t been confirmed yet how many individual pieces of mail there [...]

The menu we were having difficulty on is almost complete! This is the item menu.
 

 
This is the menu to select main weapons, sub-weapons and armor items. By placing the cursor on the icon, a simple description appears below it.
 
On the right side is a picture of main character, but this picture will change based on [...]

Do you remember the lecture I gave before about the Giant Mausoleum?
The area in this lecture, “Sky Water Source”, will be difficult unless you understand the history of the Giants.
 
By reading through the tombstones that trail along the Giant Mausoleum, you’ll know the history of the Giant race.
 
Within that is what they call, “carrying the [...]

I’m sure many of you are wondering about it. This is related to the sound that is always moved to the end of a development schedule.
 
That’s because as long as sound is there, it’s fine. It’s still necessary to make sound adjustments for the Wii, but the songs are slowly getting done.
 

 
Quite some time ago, [...]

When thinking about the characteristics of a civilization, the first thing that comes to mind are the various ruins and literature left above ground, along with the geographical factor.
 
There is a more important element: their way of thinking.
 
What were their thoughts when things were being made? Also, how was the value perceived and what did [...]

The previous article has got lots of comments more than we expected.
We just wanted to explain the differences of religious beliefs betweenJapan and overseas.
 

 
We actually self-regulated to get a desirable rating result at one time.
 
Because we don’t have enough funds and time to take rating inspection many times.
 
When the sister dives in to the needles is [...]

Today I’d like to talk about a story separate from the development status of La-Mulana.
 
One of the difficult things when Japanese make games for foreign countries is the problems with faith.
 
From the historical background of Japan the interest in faith has been weak.
It’s difficult to understand the feeling of things such as making vows with [...]

Hi! A lot of lectures were cancelled due to my vacation.
Let’s talk about the village outside the La-Mulana ruins and go over the meaning.
 
My father was lead to the La-Mulana ruins by the residents of a nearby village. It seems they are ones who grant permission to enter. There are some who have snuck in [...]