Steam has communities that the users can chat every games. La-Mulana General Discussion page is here. The users can chat freely. But some official threads will be made. Spanish and Russian are added at the first time in releasing La-Mulana on Steam, so native speakers may have the dissatisfaction. Spanish threads http://steamcommunity.com/app/230700/discussions/3/ Russian threads http://steamcommunity.com/app/230700/discussions/2/ We prepared threads of translating into Spanish and Russian. Please exchange views of the translation. We will incorporate your views and improve the translation. Beginners should get hints from experts because there is a thread of guide. We hope that you play La-Mulana while consulting with other players. If you don’t want to browse hint [...]
Finally, this day has come. La-Mulana was released on Steam. PLAYISM version was updated because minor bugs were fixed. Steam key will be send to people who bought La-Mulana on PLAYISM, DESURA, Groupess, and so on when it is ready. For details, please check the blog on PLAYISM. This project ought to have finished at the time of releasing WiiWare version. However it was continued until today. We have exhausted our ideas. You can download the icons for Steam community, Twitter, and so on at download page. If the interesting others exist, we will release those while this game is being livened up. Let’s enjoy La-Mulana till we burn ourselves [...]
For people who knew La-Mulana for the first time, I’m going to introduce the game again in releasing it on Steam. This game is labeled “Ruins Exploration Archaeological action game”. Simply put, it is jump action adventure game in 2D side landscapes. The game is apparently hard, but the development team don’t realize it. You may take about 40 hours to win the game at the first play. La-Mulana scored quite high points at Metacritic, but this game is little known. Now is the best time to play it. Windows version will be released on Steam, and WiiWare version was released. For more detail, you should browse this web site [...]
Future Development Company has been released at last. How many years has it been since the game was completed? How many years has it been since the last time NIGORO’s Flash game was released? I can’t be bothered to think them! This game was originally ordered from a certain company. It was a big project so we devoted all our energies to this game despite this was a just Flash game. We were absolutely satisfied with this work, it was unusual. Can you imagine how frustrating we are because this masterpiece haven’t been excavated for a long time? You must remember some rules of this game and it requires you [...]
Players who have already started LA-MULANA might know that game software you can get as items are NIGORO’s Flash games. When you run a couple of certain software, useful effects are brought out. We thought out those effects based on actual Flash games’ contents. For example, “Death Village”, which is a puzzle game and has a time limit, exerts something related to “time” in LA-MULANA. You can guess the combination effects without walk-through information if you play Flash games on NIGORO website. However, one mysterious software is included in, isn’t it? This title was provided for a certain metaverse service, and it is one of the NIGORO games which released [...]
We gathered all your ideas of achievements, then decided the achievements as we thought “We won’t just follow you.” Personally, I don’t like the system of achievement, because I feel like that developers specify how to play the game. However, we have to implement them, so we thought we should make achievements that La-Mulana can take advantage of itself. About Steam version, it is just altered some system suitable for Steam client. The other versions released from Playism, GOG, etc will be updated, too. And also, La-mulana’s save data files are compatible with any versions. So, you can load your save data with your configurations on Steam version. Forgive me [...]
I have the impression that Journey has got six crown drew the gallery’s eyes. However, I’m satisfied myself that my aim was accomplished. I wonder how much reporters write an article. By the way, I’m going to give out handbills with NIGORO T-shirt because I finished the speech now.
Good mornig. Naramura here, I have been in San Francisco from 23, and today my turn finally comes. I am going up the stage at 11:30. The title is “Commun-indies: Making the Most of Your Indie Community“. About the details, please refer to GDC official site or the previous post on this blog. Well, who will write an article of my speech at first? I will look for it when I come back to my hotel. Now, I’m going.
Naramura is going to make a speech at GDC 2013 as we announced on NIGORO’s official blog. The title is “Commun-indies: Making the Most of Your Indie Community”. Scheduled at 11:30AM on 28 March, the venue is Room 132 North Hall. http://schedule2013.gdconf.com/session-id/824292 Although Naramura was invited to make a speech in Taiwan, we have neither fabulous techniques nor effective developing methods. Then, every time we are embarrassing what we should talk. Well, what is our original developing methods which we only have and talk to the world? Above all things, the answer is stimulating communications with users who let us pass Greenlight. For instance, screenshots which we showed you on [...]
Playism has officially announced that they will provide Steam key to everyone who bought La-Mulana at Playism and DESURA/groupees. But, of course you can buy it again on Steam. However, for the sake of GOG’s system, they can not provide Steam key to people who bought La-Mulana at GOG. Instead of that, we will give 3 OST disks to GOG users at the same price. We are not sure yet when they can pass out Steam key on each distributors, but they are working on it not to be long time after Steam version is released. We will let you know on this official site when it is determined.