Wednesday, March 10th, 2010

Even though the graphics aren’t entirely complete, the creation of the small enemies is done for now. Next, we’re moving on to create the mid-boss, room guardians.
 
Speaking of mid-bosses, this is one of the highlights showing the game’s milestone. Even though it’s not a massive boss, we still want somewhat of an impact. That’s how [...]

It took a while. How many were there? We are only three, though.
 
That means there are several things such as graphics adjustments, but all the program for normal enemy is done.
Thanks to the lengthy development schedule for the original La-Mulana, it became a game with unnecessary and unwieldy volume. There were loads of small [...]

Adjustments and effect creation are almost complete. I can now introduce the new sub-weapons.
 
First, I’d like you to remember the basis of the sub-weapon in the original version of La-Mulana. Remember, La-Mulana is a game created so that it can be conquered and cleared with only a sub-weapon. So, please think of the new sub-weapon [...]

I contacted a player who has cleared the original Japanese version of La-Mulana in the shortest time (about two hours) and had him play test the game.
Surely, his knowledge of La-Mulana must be fairly comprehensive since he is able to clear the game in such a short time,.
This play test is on an incomplete pre-alpha [...]

The new image illustration was completed.
I drew the current one, the formal one was requested from the professional.
 

 
LA-MULANA was elected by the article “Top 10 Most Anticipated Games of 2010″ in the Wii section of 1UP.com.

Hi there!
 
I stayed at home in the time to clean the whole house at the end of the year and the new year, because I’m just scared of my wife.
If a man doesn’t earn, he could only follow his wife… How about America?
 
Finally, it becomes the year LA-MULANA is released as it’s starting new year.
Of [...]

The year is really coming to an end, isn’t it.
 
I wish that it’d never end.
 
I’m pretty sure there are some of you who may have already noticed, but La-Mulana will be releasing next year.
What’s that you say? I told you winter of 2009? Oh, and it’s on the top page? You should really check [...]

Our family are Buddhist, so I don’t give you Christmas presents.
Yes, I don’t have anything for your presents at all.
Regardless of Halloween, Christmas Day and New Year’s Day, we developers
have to make a final push.
 
But, I feel sorry about that. I upload the movie which the player is walking
around fields in current developing version.
 

 
Developing stage [...]

In the original La-Mulana if you spoke to the elder without the save ROM equipped, you would receive a simple hint. However, that hint wasn’t used sufficiently enough–to the point that most people didn’t even know it was there.
 
La-Mulana was praised by many players, but on the other hand, there was voice that it was [...]

I believe there are a lot of people who wonder about this, so let’s announce
what’s decided up to now.

This is something we just changed, but we fixed the image of the needle in the ruins. That’s because the specification of the needle has greatly changed:
 
- As long as you don’t fall from the top to [...]