Archives for February 2010

Let’s Make A Room Guardian!

Even though the graphics aren’t entirely complete, the creation of the small enemies is done for now. Next, we’re moving on to create the mid-boss, room guardians. Speaking of mid-bosses, this is one of the highlights showing the game’s milestone. Even though it’s not a massive boss, we still want somewhat of an impact. That’s […]

Normal enemy is done!

It took a while. How many were there? We are only three, though. That means there are several things such as graphics adjustments, but all the program for normal enemy is done. Thanks to the lengthy development schedule for the original La-Mulana, it became a game with unnecessary and unwieldy volume. There were loads of […]