Archives for November 2009

Current Status

I’m able to rest assured now that there is a movie we have shown of La-Mulana working on the Wii. To explain our current status, we’ve started prioritizing the basic parts of all actions of the main character as well as the enemies and traps, too. The other day, we more or less finished implementation […]

Everyone, lend me your strength

We’re currently in the midst of creating the menu. We, NIGORO, are a relatively start-up and this will be our first time entering the console market. Without strength there won’t be any knowledge or connection of NIGORO and La-Mulana. And we can’t do campaigns or large-scale ads. We have to do everything on our own. […]